![import environment objects into zbrush](https://i.ytimg.com/vi/0KQBH76Oj9w/maxresdefault.jpg)
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By decimating your model your can reduce its polygon count of a model while preserving the high resolution detail programs without sacrificing detail. Note that when importing images and vector displacement maps in ZBrush for rendering your model in other programs.
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Maya to Zbrush - How to Import 3D Model in Zbrush from Maya or Any 3D SoftwareZBrush cannot import �scene� files. You would have to import each object with it's corresponding texture file or just import the object and texture it in ZB. I make a simple blockout shape of the object in Blender, then export that to Zbrush where I sculpt the fine details. Then I export that to. ZBrushCore will import and export various 3D model formats: Import. Use the Import button at the top of the Tool palette. OBJ *.obj; Maya *.ma.
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