![character rigging zbrush](https://i.ytimg.com/vi/cmury2eT_io/hqdefault.jpg)
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For a typical humanoid, you a 3D model is given some sort of skeleton so and a ZSphere above it. Pose your model using Rotate or Move.
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Pose Your Zbrush Sculpts Fast and Easily!Character Rigging in Zbrush 3D rigging is the process of creating a skeleton for a 3D model so it can move. (source) Once a creature/human. The focus of the series is in the setup of a humanoid character in ZBrush so that it can be rigged and easily posed (potentially animated) using. When your skeleton is completed, press Tool > Rigging > Bind Mesh.
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