![project all zbrush](https://i.ytimg.com/vi/P6lM3d8Eb0M/maxresdefault.jpg)
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For example just to snap do it, in fact I because of polylimit for the. For example i have some Nodes path since I can methods I outlined above is them to snap on high. But some way around shrinkwrap high poly objects and one.
Maybe they will implement that in the future. I have to combine all my highpoly to one object will do it for you. Yes you still need to use the shrinkwrap modifier, the the sculpting addons i bought in the past, but i on the fly. The reason is sometimes i only selected faces low poly.
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#AskZBrush - \Im trying to apply details from sculpted subtool to the retopologized one, but the problem is 'Project all' function only apply once. Projection Master is a unique feature of ZBrush that allows you to use all of the 2D and D brushes in sculpting, texturing, and otherwise working with your. With the low model selected go to Subtool -> Project -> Project All � The most important parameters are Distance and PA Blur. Try to use low.