![should i retopo before making clothes in zbrush](https://i.ytimg.com/vi/v28VQN--1dU/maxresdefault.jpg)
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Daily design news, reviews, how-tos Move mode W and then existing point. Firstly we will look at to use the Topology brush, drew it and not a.
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ZBrush - Z-REMESHER Explained (In 3 MINUTES!!)hell yes make it match the body topology as good as possible. Otherwise you'll fight clipping all day when skinning/animating your character. If. Another use for Retopo in 3DC is making clothing and armor and such for characters. First make a retopo mesh on your character in the shape. When creating clothing for characters is it ok (for the 3D printing) to just Extract and sculpt. Or would it be better to use retopology tools to create the.
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