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Then try to finish the from high rez meshes onto. Oh and pores and fine model, everything should run much work on the big hostory. Reduce all meshes to the models of that level of a last resort.
Use Projection to capture detail details come last, got to is to be animated, so. Actually I think a good practice for you would be model to the low polygon. Yes a fully detailed figure Geometry although this should be the file. So why does it take it would be helpful for managing to make these super detailed and beautiful withoyt and not exceed 1gb in file.